Jul 25, 2019
Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in board games, figuring out if they're good or bad for the hobby, and talking about some of the most notable. Before we...
Jul 18, 2019
This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. Is it okay to memorize or divulge this information? Before we take notes, we also talk about Papà Paolo, Oceanos, and...
Jul 11, 2019
Gen Con 2019 is mere weeks away, and I bet you don't even know what games are going to be there. Fear not, we've got you covered! We're counting down our most anticipated games of the show, having meticulously studied BGG's preview list, and looked at all the pretty pictures. Before we plan our trip, we talk...
Jul 4, 2019
So, you're coming in last. You could sigh, lean back, mutter to yourself about all the things you should've done better ... or you could get back in there, soldier! Back on your feet! This week on the show, we discuss what's worth fighting for in a board game, when you're clearly not going to win. Before we lose with...