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Mar 25, 2021

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again,...


Mar 18, 2021

There are two good ways to create engagement in a board game: One is to let the player feel like they're achieving something constantly, the other is to keep them feeling like any wrong move could tank their game. We're dubbing this the "thriving to barely surviving" spectrum, but first, we need to figure out where some...


Mar 11, 2021

It's getting a bit too comfortable around here. Time to put stones in our shoes, tighten our belts, and get out of our comfort zones. We talk about the times that we've found ourselves in unfamiliar or uncomfortable gaming situations, and what we learned about ourselves in the process. Before we unfluff our pillows, we...


Mar 4, 2021

Wow! We asked for your top twenty lists, and boy did you deliver. We've crunched the numbers on the hundreds of submissions, and created what we think is the definitive list of BGB listeners' favourite board games. Now let us tell you how we think you did. Before we outsource our work, we talk about Santa Monica, Steam...