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Aug 29, 2019

Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about...


Aug 22, 2019

Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale. Before we count to ten, we talk about Vindication,...


Aug 15, 2019

We're running components through our fingers this week, because we're ranking our favourite games that require dexterity. Whether it's flicking, stacking, or balancing, dexterity games tend to offer a respite from brain burning crunchiness, and a chance to exercise actual muscles. Before our hands tremble, we talk about...


Aug 8, 2019

We just flew in from Indianapolis, and boy are our arms tired! From carrying all these games. But, more than the games, it's the people you meet that make the memories, so we're recovering from a very long weekend at Gen Con by telling some of our favourite little stories from the floor. Before we revisit our weekend,...


Aug 4, 2019

Our trilogy of Gen Con podcasts concludes with one final foray between the sheets! Join us on the floor of room [redacted] for the last time, with our thoughts from day three. We talk about Sanctum, Potemkin Empire, MegaCity: Oceania, and Aegean Sea.