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Jun 25, 2020

We're joined by Richard Simpson of We're Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game's merits, or should we learn to separate the two? Before we get productive,...


Jun 18, 2020

We asked for your questions, and you provided! Some of you used Instagram, some of you used voicemail, but however you reached out, your voice was heard. We chose only a few to answer (quality notwithstanding), but we'd love to keep doing this, so keep sending them in! Before we corral your correspondence, we talk...


Jun 11, 2020

I know this is going to come as a shock, but sometimes we get things wrong. As we've worked our way through the hobby, we've discovered that some positions we once held, aren't ones we still do. So it's time to revisit our past transgressions and come clean. Before we admit our mistakes, we talk about Tang Garden,...


Jun 4, 2020

Once loved board games will often circle back into the limelight with reprints, but we're also starting to see a lot more get remasters and remakes too. We take a look at this trend, and discuss some re-imaginings our favourite board games, whether it's a full on new version, or just a new coat of paint. Before...